Everything about Kuru Kuru Kururin totally explained
is a
puzzle video game developed by
8ing and published by
Nintendo for the
Nintendo Game Boy Advance handheld video game console. It was first released in
Japan on
21 March,
2001 and in
Europe on
22 June, 2001.
History
Plot
The story begins when Kururin’s brothers and sisters go missing, and it's up to him to find them. Kururin is initially unsure that he's up to the task because he's never left his home world before. Being the adventurous and helpful fellow he is, Kururin agrees to rescue his lost family. Teacher Hare trains Kururin in the art of controlling the Helirin, a stick-shaped helicopter that has a slow-spinning propeller. Piloting the Helirin through the different worlds will be a difficult task, but using Teacher Hare's valuable lessons, Kururin bravely sets out on his adventure to rescue his lost family.
Gameplay
The player controls a slowly spinning stick called the Helirin, and must manoeuvre it through a series of
mazes without touching the walls. The player controls the direction and speed of movement (there are 3 levels of speed), but the task is made difficult as the stick rotates continually. Once the player has successfully completed a level, there are bonuses to collect, record times to beat, and a gold star for completing the level without any accidents. The game also features multiplayer support that enables four-players to participate in the action with the use of a single cartridge.
Kuru Kuru Kururin was released in Japan and Europe but not in North America. However, as the GBA has no region lockout, a North American GBA unit can be used to play either the Japanese or European version. The menus in the Japanese version are simple enough that they're easily navigable by a player who knows no Japanese.
The game starts off with simple training levels, where you're told how to play and how to get around the first corners. After that there are three levels in each stage that get progressively harder and longer. The stage determine the look of the levels (ice, caves, machine) and the different obstacles to avoid. For beginners the levels can be played on Easy mode, where the stick is only half size.
There is a mode called Challenge mode, which ais a collection of smaller levels, usually involve only one or two corners or objects to dodge.
Legacy
The Helirin made a cameo appearance as a trophy in
Super Smash Bros. Melee, but was incorrectly referred to as "Heririn" due to the nature of the
Japanese language. The Helirin later appears in
Super Smash Bros. Brawl as an Assist Trophy. Unlike most Assist Trophies, it doesn't attack, but it becomes part of the stage, and can be used as a platform or a wall.
Sequels
A sequel entitled
Kururin Paradise was released in Japan and Australia for the Game Boy Advance. Another sequel was also released only in Japan for the
Nintendo GameCube, entitled
Kururin Squash!, which became the first and only title of the series to feature
3D computer graphics, as well as to appear on a home console.
Reception
Further Information
Get more info on 'Kuru Kuru Kururin'.
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